rda990
Active Member
I'm certainly no expert, but I can't imagine that playing a game online on XBox would be a big data hit. It's not like the games graphics are going through the pipeline since all that is on your disc (unlike a youtube or Hulu video that's hosted somewhere else). It seems like all that's going back and forth are the controller commands and the voice data if you're using a headset.
You are correct.
Not at all,1 hour of playing MW2 is = to about 30-40MB of transferred data,surprised me too but that no red flag.
Pandora hi-quality is probably @50-60 megs an hour, so agree your MW2 wouldn't stand out.
Exactly,so really there's nothing to worry about (That is unless you tether everyday and play PS3/360 2-3 hours a day)