Supports Anti-Aliasing (4xAA and 16xAA) with Chainfire3D Pro?

Discussion in 'Droid RAZR MAXX' started by Crisisss, May 31, 2012.

  1. Crisisss

    Crisisss New Member

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    Any owners of the RAZR Maxx who are also gamers? Just wanna clarify if the RAZR Maxx supports anti-aliasing with Chainfire 3D Pro. Thinking about moving over to this phone from my Evo 3D and gaming's a huge factor for me.
    Thanks for your time, and help. I don't have the best English here, so yea, sorry for my English.
     
  2. meishkov

    meishkov Member

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    Whoa, 16xAA? Don't you need like a quad GPU to accomplish that? Like a top of the line PC like alienware or falcon Northwest or somethin? Hard to imagine a feature like that being available in a phone so soon.

    Sent from my OG using DroidForums
     
  3. Crisisss

    Crisisss New Member

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    Well, apparently, the Galaxy S II supports it. At least from what I've seen here: Samsung Galaxy SII: What You Need to Know? - DroidXDA
    This was a comparison between 2 different variants of Galaxy S II. If you notice, it's said that the Exynos on GSII has "Anti-aliasing (4xAA and 16xAA) support with Chainfire3D Pro."

    So I was wondering if the RAZR/RAZR Maxx also has it. I really do hope it has. :frown:
     
  4. Crisisss

    Crisisss New Member

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    Just to make myself clear, I'm not comparing the RAZR/RAZR Maxx against the Exynos or anything. I just need to know if it supports "Anti-Aliasing (4xAA and 16xAA) with Chainfire3D Pro".

    Thanks for reading this.
    :)
     
  5. rotordroid

    rotordroid Member

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    I would think the Chainfire guys could answer that question.

    Sent from my DROID RAZR using Tapatalk 2
     
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