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Revisiting the sound issue of the OG Droid

561427

Member
Hello all,

I pulled out my phone yesterday to stream rhapsody and play it through a set of computer speakers. I forgot how bad my phone sounds when I play music through it. During playback, my phone sounds like the bass is way to powerful for the speakers. Like the bass is just cranked up and it is choppy/muddy just bad. So today I googled a fix and that's why I am trying to reopen a topic on this issue.

I googled it today for a while and threads always directed me to unanswered cries for help or people reposting the change the build.prop value to false. Well all these threads are old and second I don't have the line in the build.prop they suggest to change in that file.

So, does anyone have info on this? I don't think this was ever corrected by google, motorola, or the devs here.

Here is a link to a similar question a while back...

http://www.droidforums.net/forum/tech-issues-bug-reports-suggestions/2211-sound-issue.html

Thanks
 
It is pretty difficult to sift through the year old posts about different noise complaints that people were experiencing. There seems to be a 'tin can' issue where sound simply sounds like it is metallic and distorted like its in a can, then the mysterious left channel that some report issues with the left side of the speaker (which I can recreate because the AUX jack is built poorly and has to point contacts that if you wiggle with cheap headphones you can break the contact of what my guess is the lower contact which may be the left channel) dropping out or having issues, and then variations of my issue where the base is muddy or choppy or some other form of poor lower freq. sounds.

The topic seems to have ended abruptly and I cant find a genuine fix for sound issues anywhere on the internet.
 
My Droid had the jack problem where if you wiggle it the music breaks up. Can't remeber anything else, used my ipod most of the time
 
I first noticed this problem when I rooted after the first week or so of having my phone back in January of last year (jan 2010). I have been using UD ROMS pretty much the entire time I have had my phone and currently I have UD 3.1.1 which is android version # 2.3.3 build # GRI54 and the stock UD Kernel.
 
nah I looked in DSPManager and I even relocated the app file in the \data folder to see if it would change anything. No change.

I cant delete DSPManager and it seems complicated to do so but I have had this issue before DSPManager was offered in the UD ROMS.

To add to the DSPManager suggestion: I tried the different settings for 'studio' and 'stage' but to no avail. What is interesting though is that when I enable the EQ and lower or raise the bass freq. the sound that I am hearing does not change at all. Not any louder or quieter and also not any higher in pitch or lower.
 
is it ANY music, or isolated to something like pandora or just the music app, or something like that?

the issue you're referring to, most likely, that was a build.prop edit was the stagefright issue
 
I remember reading that it had to do with streaming and apps like pandora but I will do some serious diag today and try to get to the bottom of it. I might even unroot and wait for an OTA update to see if there has been a patch from google, but why wouldnt that be included in the ROMs these days.

Any suggestions? I was going to do the build.prop but it looks like the build.prop on my phone doesnt contain the values to change. maybe that was for 2.2 and 2.3 is different. That makes me believe that there was a fix for it or it was not how it was supposed to be remedied.

thanks for the help so far everyone.
 
So after a quick bit of messin around. I've found that the youtube app plays the song i am using to diagnose this with (David Guetta - Sext ***** ft. Akon) just fine without any bass issues. Next if I stream it from Rhapsody it sounds bad like I described earlier. Then if I play it with the stock music player and WinAmp it sound fine (at least like I think it should sound).

So I guess this kinda shifts my attention. Does anyone have any idea why I dont have the build.prop value to change to correct this?
 
So after a quick bit of messin around. I've found that the youtube app plays the song i am using to diagnose this with (David Guetta - Sext ***** ft. Akon) just fine without any bass issues. Next if I stream it from Rhapsody it sounds bad like I described earlier. Then if I play it with the stock music player and WinAmp it sound fine (at least like I think it should sound).

So I guess this kinda shifts my attention. Does anyone have any idea why I dont have the build.prop value to change to correct this?

since it's a streaming issue, it definitely sounds like the stagefright thing... i'll have to dig around my build.prop and see where it is - but i'm rooted stock, not running a custom rom
 
Stagefright doesn't have any lines in Gingerbread's build.prop, because as far as I know, Opencore (its predecessor) is completely gone. No use for a toggle if there's nothing left to toggle anymore.

With every Froyo ROM I went through, I had to turn Stagefright off in build.prop to keep H.264 video and AAC audio playing. Now that I'm on GB, all my sh*t's broken again, just like it was with Froyo at first. Only this time, there seems to be no way to fix it.
 
Well I never unrooted because I figured if there was fix out, it would have been in the new builds.

I really dont know what to do at this point.

does yoututbe transfer the audio and video? Does it work like the Stream feature of pandora or Rhapsody? I assume it does not because the audio sounds fine on the youtube app. I dont see where to focus my efforts here. I cant code, and I dont know anything about the elements of Android.
 
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