I still think the argument that profits are lagging are just empty logic and rhetoric.
People will pay for games when the games are worth downloading. I think the potential to make a quick buck right now is easier for a game developer than an app developer---because of the lack of games actually of quality.
Another things is this...how can their reason be "the lack of profit"...like I have been saying in other threads, lets be honest for a second. When your sole carrier is T-Mobile for the Android OS, you have a very tiny profit potential. Now with Verizon, Sprint, and other carriers in the mix there is exponential growth.
The fact is we saw the first mega-push for Android devices one month ago...one month. Android and Google should be thanking Verizon for their campaigning. The upcoming months will be more of a determinant of sale quality, more so than the past 2 weeks.
All being said...I still find any emulator/rom combination better than the idea of any other mobile game on any platform including iPhone. Nothing will beat NES, SNES, Sega...period.