[TOOLS] [Linux][UTILITY][TOOL] APK Multi-Tool

Discussion in 'raziel23x' started by Raziel23x, Aug 1, 2012.

  1. Raziel23x

    Raziel23x APK Multi-Tools Premium Member Developer

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    I am currently working on a major update to the apk manager application as well and changing the name to APK Multi-Tool with some new added features and also to fix some issues with some code errors.

    I am also changing a lot of the features as well since a lot of the code has been outdated for a while.
    I have updated all the files and modified Apk manager's Scripts to fix many user reported bugs from Daneshm90 apk manager which he had written a simple script to ease the process of editing apks. Got a lot of downloads so thought its in demand
    Whether you're doing basic image editing or editing the smali or xml files, on average u have to use (Brut.all or JF's smali/baksmali) awesome tool to extract the apk, edit it, then sign the apk and then adb push/install it. This process is quite tiresome if you are testing a method that needs fine tweaking.
    This script should make the process a LOT smoother.
    Theres an option of compiling/signing/installing all in one step
    Thanks:
    Goes to Daneshm90 the Original Writer of APK Manager
    Goes to Brut.all for his awesome tool.
    Goes to JF for ofcourse, smali/baksmali


    Features:
    - Added framework dependent decompiling (For non propietary rom apks). (Option 10). Checks whether the dependee apk u selected is correct.
    - Allows multiple projects to be modified, switch to and from.
    - Allows to modify system apk's using apktool but ensures maximum compatibility in terms of signature / manifest.xml
    - Batch optimize apk (Zipalign,optipng,or both)
    - Batch Ogg optimization
    - Batch install apk from script (option 19)
    - Batch Theme Image Transfer TOOL
    - Batch Theme optipng TOOL
    - Batch Theme Zipalign APK TOOL
    - Compression level selector (monitor status above menu)
    - Error detection. Checks if error occurred anytime u perform a task, and reports it
    - Extract, Zip apk's.
    - Incorporates brut.all's apktool
    - Improved syntax of questions/answers
    - Logging on/off has been removed. Instead a log.txt is created which logs the activities of the script organized using time/date headers
    - Optimize pngs (ignores .9.pngs)
    - Pull apk from phone into modding environment.
    - Push to specific location on phone
    - Quick sign an apk (Batch mode supported)
    - Read log (Option 24)
    - Sign apks
    - Supports batch installation, so if u drag multiple apks into the script (not while its running) it will install them all for u. U can ofcourse drag a single apk as well
    - User can change the max java heap size (only use if certain large apks get stuck when decompiling/compiling apks) (Option 19)
    - U can now set this script as ur default application for apks. When u do, if u double click any apk it will install it for u.
    - Zipalign apks
    - Much Much More
    Instructions:
    - Place apk in appropriate folder (Any filename will work, if running for first time folders will not be there, you must run and then the folders will be created)
    - Run script
    - Minimize the script
    - Edit files inside the project folder
    - Maximize the script

    Requirements:
    Java 1.6
    Android SDK


    FAQ

    Resulting apk file is much smaller than original! Is there something missing?

    First: compression of resources.arsc file. Sometimes this file is compressed in original apk, sometimes not and apktool always compress it. Second: lack of META-INF dir. Apktool builds unsigned apks, so they lack signatures stored in this dir. Third: apktool uses newest Android SDK, so it could optimize files better, especially if original app is old. So: unpack both original and resulting apk, remove META-INF from original and then compare sizes. If they're still much different, then you could report on XDA or somewhere.

    There is no META-INF dir in resulting apk. Is this ok?

    Yes. META-INF contains apk signatures mostly and after modifying apk in no longer signed, so there are no signatures in it. You have to sign resulting apk and then META-INF dir will be created.

    What do you call "magic apks"?
    Sometimes there are some apks which (for my current knowledge) are invalid, broken, theoretically they shouldn't exist. There may be many reasons of their existence: my lack of understanding of Android resources; some non-public, maybe future SDK tools or custom modifications of these; manual hacking of binaries, etc. Usually I can't do anything about it, but you could at least try to replace broken parts by something valid. Actually it's quite likely that they aren't even used, because if they would, then application would crash.

    Got problems ?
    1. Make sure your path has no spaces
    2. Your filename has no wierd characters
    3. Java/adb are in your path
    4. It's not a proprietary rom's apk (aka Sense,Motorola,Samsung) (If u are, then use option 11 and drag the required framework, eg com.htc.resources, twframework-res...etc)
    5. It's not a themed apk (if it is, expect .9 png errors, use as close to stock as possible)
    6. Look at the log to know whats happening
    7. If all else fails, post as much info as possible and we will try to assist you.

    TO DO LIST
    Add new feature to Randomly Generate a new Key File for signing the apk files after modifying and recompiling of the apk files this will also allow of uploading to the android market as this added feature will allow you to sign apk files that you may of compiled without signing beforehand.

    Modify the Signapk script to be compatible with the Randomly Generation feature in the works

    and a few other added features are in the works as I am redesigning the application and rewriting a lot of the code to fix issues as well as some of the new features have broken parts as some features have been moved and broken some command line prompts.

    Installing APK Multi-Tool Itself
    Instructions (Linux):
    - Place apk in appropriate folder (Any filename will work, if running for first time folders will not be there, you must run and then the folders will be created)
    - Open terminal and change-directory to apkmanager (Easiest way is to type "cd ")
    - Chmod 755 Script.sh
    - Chmod 755 all files apps inside other folder (thanks for the tip bkmo )
    - Run script by typing ./Script.sh
    - Minimize the script
    - Edit files inside the out folder
    - Maximize the script

    Downloads:
    Please Visit the website at APK Multi-Tools

    Right now I only have it on Github as I do not have a Linux box to test so until I can get confirmed I am keeping alpha.
    Source Code at APK-Multi-Tool-Linux@Github
    Please check back daily or weekly as this project is under active Development and I am releasing Alpha releases on the website for Testing and bug reports.
     
    Last edited: Mar 24, 2013
  2. Raziel23x

    Raziel23x APK Multi-Tools Premium Member Developer

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    There has been a huge update since my last post sorry i forgot about posting the updates over here

    well here is the change log so far

    v2.0.0 (TBA)
    -Updated to smali/baksmali to v2.0.3
    -Updated to Gradle 1.8
    -Fixed (issue #8) - Correctly uses -c to retain original manifest and META-INF. (Thanks M1cha)
    -Fixed (issue #63) - Correctly handles apk's that have unknown files outside of the standard aapt allowed resources.
    -Fixed (issue #202) - Includes modified aapt to force package id on build. (Thanks M1cha)
    -Fixed (issue #403) - Uses new usage output to cleanup organization of features.
    -Fixed (issue #359) - Correctly handles malformed 9patch images. (Thanks Felipe Richards)
    -Fixed (issue #401) - Uses versionInfo meta to correctly parse versionName and versionCode.
    -Fixed (issue #440) - Include aapt binaries within Apktool to have closer control over build.
    -Fixed (issue #439) - Correctly handles apk's that have have the general access bit enabled for encryption.
    -Fixed (issue #339) - Re-enables debug mode ( -d flag) to fix smali debugging. (Thanks Ryszard)
    -Fixed (issue #177) - Adapted output of smali to make breakpoint setting easier in different IDEs. (Thanks Ryszard)
    -Fixed (issue #391) - Fixes characters (& and <) from being double escaped in <item>'s of arrays.xml
    -Fixed (issue #260) - Fixes "Multiple substitution" errors with positional and exactly 1 non-positional argument.
    -Fixed (issue #427) - Correctly handles `--frame-path` on [ b ]uild
    -Fixed (issue #396) - Correctly handle android:debuggable while in debug mode.
    -Fixed (issue #340) - Fixed superclass errors on debug mode.
    -Fixed (issue #458) - Fixed pkg id not being correctly set in framework files.
    -Fixed (issue #469) - Added (-m / --match-original)
    -Fixed (issue #326) - Fixed PNG increasing brightness on build (Thanks Christiaan)
    -Fixed (issue #448) - Merge smali2 into Apktool
    -Fixed (issue #496) - Fixes Windows builds caused by java.nio problems
    -Fixed (issue #510) - Any error output is sent stderr instead of stdout
    -Fixed (issue #426) - Filename too long (JesusFreke)
    -Fixed (issue #524) - INSTALL_FAILED_DEXOPT fix (JesusFreke)
    -Fixed (issue #473) - multiple package frameworks are treated correctly.
    -Fixed (issue #531) - JAR disassembling borking is fixed
    -Fixed (issue #550) - Correctly labels incorrect type handling of <array>
    -Fixed (issue #571) - Fixed truncated strings (Thanks jtmuhone)
    -Fixed (issue #578) - Fixed apk's with multiple empty types via ignoring them
    -Fixed (issue #589) - Fixed apk's with one package named "android" from improper decoding.
    -Fixed (issue #601) - Make StringBlock thread safe (Thanks aluedeke)
    -Fixed (issue #238) - Fixed truncated UTF-16 strings
    -Fixed (issue #584) - Fixed horrible spacing, aligned for 4 spaces.
    -Fixed (issue #196) - Fixed style crash due to malformed styles.
    -Fixed (issue #603) - Fixed unknown files prefixed with common name from being ignored.
    -Fixed (issue #606) - Fixed unknown files being ignored when -r is used.
    -Fixed (issue #609) - Fixed handling renamed manifests with ("android", "com.htc" and "miui").
    -Fixed (issue #626) - Fixed handling strange characters with unknown files.
    -Fixed (issue #630) - Fixed handling renamed manifests with ("com.lge")
    -Fixed (issue #409) - Fixed array items incorrectly typed.
    -Fixed (issue #512) - Fixed AndroidManifest missing attributes.
    -Fixed (issue #677) - Fixed ignoring formatted attribute in <string-array>.
    -Fixed (issue #675) - Fixed multiple overlapping catches.
    -Fixed (issue #684) - Fixed issue with multiple ResPackages in ARSC file.
    -Fixed (issue #682) - Fixed handling renamed manifests with ("yi")
    -Fixed (issue #664) - Fixed issue with apks with large StringPools failing to decode.
    -Fixed (issue #447) - Fixed bad cast of ResStringValue to ResAtr by handling ResStringValue correctly (Thanks whydoubt)
    -Fixed (issue #689) - Fixed issue with hard coding extension as PNG.
    -Fixed (issue #653) - Added Android Lollipop support.
    -Fixed (issue #706) - Added support for TYPE_DYNAMIC_REFERENCE.
    -Fixed issue with APKs with multiple dex files.
    -Fixed issue with using Apktool without smali/baksmali for ApktoolProperties (Thanks teprrr)
    -Fixed issue with non-URI standard characters in apk name (Thanks rover12421)
    -Added output to list Apktool version to help debugging.
    -Updated known bytes for configurations to 38 (from addition of layout direction)
    -Fixed NPE when handling odex apks even with --no-src specified. (Thanks Rodrigo Chiossi)
    -Fixed locale problems when locale changes meaning of default letters in windows .bat script (Thanks Adem666)
    -Fixed problem when -r was used with no /res folder present in apk (Thanks chrisch1974)
     
  3. Raziel23x

    Raziel23x APK Multi-Tools Premium Member Developer

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    On the Windows 2.0 WIP branch I have added the latest patches and support for the Lollypop Android Versions.

    On the Master branch of the Linux version I have also added support for Lollypop Android versions

    in the download section you will see two different links to download the latest builds one is a AdF.ly link and a Normal Link.
     
    Last edited by a moderator: Mar 22, 2015
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