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Thread: Project Elite-Elite kernel INCREMENTALS

  1. Project Elite-Elite kernel INCREMENTALS Details »»

    Project Elite-Elite kernel INCREMENTALS

    Build Version: , by (Developer) buckmarble is offline

    Developer Last Online: Jan 2014 Show Printable Version Email this Page
    Category: [KERNEL] Build Version: Rating: 
    Released: 01-01-2013 Last Update: Never Installs: 3
    No support by the author.

    This kernel is developed by me to accompany Project Elite ROM. PE is developed by Actngrezy and myself. It is in incremental stages as it is being updated regularly. There will be nightly and stable releases. First, a little background on the view I have on kernel development. I build on aosp source with NO Linux kernel merges. This is because a large percentage of the patches from that are not used and do not get built. Also what does get built has had a history of causing sleep of death(sod). As for features I include what I feel is useful and most used. This is why you won't see a dozen different governors or schedulers.

    Kernels include:
    -fsync control
    -color/contrast control
    - gamma control
    -vibration control
    -high performance WiFi control
    -OC to 1600
    - Live GPU OC 307, 384, 512
    -row, deadline, cfq and noop schedulers
    - ROW scheduler is best for mobile devices and is default
    - deadline scheduler is tweaked to favor reads over writes
    -interactive, on demand and performance governors
    - Interactive gov tweaked for smoothness and speed
    - SR and control
    - zram/swap
    - content adaptive brightness control
    - fast charge
    - high peformance audio with head phone boost
    - touch to wake w/ delay option
    -voodoo sound(ported from kejar31 gs3 kernel)

    **** builds 2-17 and newer are compatible with 4.2.1 and 4.2.2 roms

    All kernel options can be controlled with Trickster Mod found here: https://play.google.com/store/apps/d...0.trickstermod

    Nighlies here: Index of /actngrezy/jb-mr1/kernels/Buck

    Latest stable 4.2.1/4.2.2: http://projectelite.net/actngrezy/jb...02_17_2013.zip

    AOSP kernel: http://projectelite.net/actngrezy/jb...OSP_kernel.zip

    Source

    Follow me on twitter: @buckmarble

    Credits to:
    Corcor67
    Morfic
    Imoseyon
    Ezekeel
    Franco
    Google
    If I have forgotten anyone in credits let me know and I'll add you.

    Show Your Support

    • This modification may not be copied, reproduced or published elsewhere without author's permission.

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  3. Developer
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    #2

    Re: Project Elite-Elite kernel INCREMENTALS

    Performance screen. My latest build of PE. CPU at 1600, 512 GPU.

    Sent from my Galaxy Nexus using Tapatalk 2
    Attached Thumbnails Attached Thumbnails Project Elite-Elite kernel INCREMENTALS-uploadfromtaptalk1357178539416.jpg  
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    #3

    Re: Project Elite-Elite kernel INCREMENTALS

    Thanks for posting this... Can't wait to give it a run tomorrow :beer: :thumbup:

    Cellar Door

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    We have nothing to fear but running out of beer
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    #4

    Re: Project Elite-Elite kernel INCREMENTALS

    About to flash now, I'm sick of so many stock based crap wares out there. If I wanted stock I wouldn't be scouring forums night and day. I'd just grab an iPhone. I want bleeding edge suckas! Thanks for the edge I can walk man!

    ~~~~There is no spoon~~~~
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    #5

    Re: Project Elite-Elite kernel INCREMENTALS

    New kernel up. Entropy mod credit to imoseyon included and many interactive governor changes

    Sent from my Galaxy Nexus using Tapatalk 2
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    #6
    Quote Originally Posted by buckmarble View Post
    New kernel up. Entropy mod credit to imoseyon included and many interactive governor changes

    Sent from my Galaxy Nexus using Tapatalk 2
    How does the entropy mod compare to using seeder or is it doing the same thing?

    I'm using seeder with the 01-01-13 room with your kernel and the ROM is running very smoothly with little to no lag.

    Update: I read this from Imo’s lean kernel thread: "AFAIK, seeder app relies on periodic reseeding of /dev/random with /dev/urandom, and init.d tweaks rely on playing with wakeup thresholds. My kernel patch goes much lower level and reads directly from nonblocking pool, which guarantees that no process is blocked waiting for entropy to fill (and also makes other tweaks including seeder app redundant)"

    So I guess his tweaks would make the use of seeder not necessary.
    Last edited by Mohawk3; 01-04-2013 at 05:17 PM.
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    #7

    Re: Project Elite-Elite kernel INCREMENTALS

    Quote Originally Posted by Mohawk3 View Post
    How does the entropy mod compare to using seeder or is it doing the same thing?

    I'm using seeder with the 01-01-13 room with your kernel and the ROM is running very smoothly with little to no lag.

    Update: I read this from Imo’s lean kernel thread: "AFAIK, seeder app relies on periodic reseeding of /dev/random with /dev/urandom, and init.d tweaks rely on playing with wakeup thresholds. My kernel patch goes much lower level and reads directly from nonblocking pool, which guarantees that no process is blocked waiting for entropy to fill (and also makes other tweaks including seeder app redundant)"

    So I guess his tweaks would make the use of seeder not necessary.
    Correct the seeder app/mod is redundant with the kernel patch and not needed

    Sent from my Galaxy Nexus using Tapatalk 2
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    #8

    Re: Project Elite-Elite kernel INCREMENTALS

    New kernel up. Some block and ROW scheduler tweaks and another small mod to entropy

    Sent from my Galaxy Nexus using Tapatalk 2
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    #9

    Re: Project Elite-Elite kernel INCREMENTALS

    New kernel up. Added compatibility for ROMS that use gnex parts for color tuning.

    Sent from my Galaxy Nexus using Tapatalk 2
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    #10

    Re: Project Elite-Elite kernel INCREMENTALS

    I really like this kernel. Thanks for the work man!

    ~~~~There is no spoon~~~~
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