Greetings, allow me to introduce myself! My name is Ron, a veteran game developer working in the industry for several years now (creative development on Tony Hawk, Heroes of Might and Magic, Alpha Protocol, among others). In the past couple of years I've decided to go my own way and develop for the independent scene - it's been a blast so far!
Our studio Headcase Games has released a couple of apps for iOS and we've since moved onto Android. Our first undertaking is a souped-up version of our extremely popular iOS action-puzzle game 180 (website). This won't be merely a port, but rather a major overhaul with a fresh, stronger presentation, new features, new game modes, and a rather different approach to monetization (you'll see!)
With hundreds of thousands of downloads on iTunes, our original game is highly rated and is available for $1 on iOS (LINK) I'd suggest you wait to see the new evolution of this project though, as it will be releasing within a few weeks!
early WIP image - larger size HERE
The game itself is a colorful match-3, with very simple mechanics overlaying a complicated chaining and scoring system. It's heavily inspired by games such as Bust-A-Move and Tetris Attack (and can sort of be seen as a hybrid of both, in certain ways) although the "touch any piece to flip" mechanic is completely new and truly makes this a game all it's own. Simple enough for any casual player to pick up, but devious enough to hook the hardest-core players, the reviews of this game already speak for itself and I know this new version will be even better.
Visit the website (still iPhone-centric, that'll be changed as we near launch) to get a sense of the game. Here's a handcam YouTube vid of the older iPhone version showing how intense the gameplay can get (LINK)
Additionally, follow our blog/twitter/Facebook to see how things are coming along, and get in on some launch promotions.