I've been hooked on this game since I bought the paid version. Its a ton of fun!
So far this is my fav game on the droid.
Is it just me, or is air defense the hardest part of the game? Knowing what routes the planes and copters fly is vital to knowing what row(s) of anti-air turrets to place down. And SAMs are real lifesavers once you can afford them.
That said, IMO the best all-around tower in the game is the heavy missile launcher. Plop down a few of those, and if the path is robust enough, almost no ground unit can get through, even those annoying fast tanks.
I love the artillary.. I've raised thiere power and speed way up and their distance is awsome. Between a couple of those and cheap tanks to make a maze.. you can stomp the the ground forces..
Droid Does Your Mom
Seriously if you like spending your time doing productive things do not get this game! You will not accomplish anything once you have played it..I've had it for ab a year and just recently unlocked lvl 500 and it takes well over an hour to play through one game. Getting ab 20M points per round playing on virtual stages--which I've found to yield the most points...also gotten all the way through survival mode where wave 100 is played on skill lvl 1000!! Is there anyone else out there that is further than this?
Yes this game is super addicting. I just beat the survival mode, level 100 on the basic level and it opens up an interesting tower swap mode. Just curious if anyone else out there had got this far, and what they think of the new mode.
Beat survival mode a couple weeks ago. I haven't messed too much with the tower mix mode. I would love to know what some of the codes do. I played one game that had my artillery only able to fire about 2 squares in any direction, but my machine gun towers would fire about 3 squares.
I'm obsessed with beating Courtyard on level 100 perfect, and I'm batting about 0 for 125 or so games. This game is awesome. Soooo worth the 2.99.
On the basic level, I'm up to about level 190 Courtyard is the worst, though. grrrrrrr. If my fascinate wasn't so beautiful, I'd have thrown my phone across the room by now.
I don't know exactly what codes do what, but it seems to vary the range, speed, and overall damage of the towers. It makes for a more interesting game imo. The best so far is an artillery that took $175 for the final upgrade, had a limited range, but the speed was increased 10 fold. Right now I'm messing with that and increasing the max level I can play. I'm up to level 500 playing the basic level.
Ivo: Do you mean you're trying to beat the courtyard, level 100 perfect on survival mode?? That sounds nuts because it would actually end up being level 1000 courtyard, which alone would be super tough. I've got a really good courtyard strategy Ivo if you want, I've beaten it up to level 300.
Has anyone gone through survival mode on a different level besides the basic level?
The courtyard is a tough level! I went and beat it again level 300 just to make sure and ended up losing about 30 lives. But I'll share my strategy. In essence, you want to make the robos walk left and right across the screen 4 times.
First I put a slow tower at every opening. The I lay down a bunch of gun turrets. This is to create the maze. Start at the very top making it look like this:
___________| So everyone is funneled left. Then the middle left opening looks like this: (Ignore the periods)
This sends them up then to the right of the upper left blue block. Lay down the bottom turrets like this, starting at the middle right opening and going down:
All you have to do now is fill in the middle and make them walk across the grass in the middle of the courtyard.
So a robo coming out of the top right will walk all the way left, all the way right again, all the way left across the grass, then right to the exit.
In the very most upper right corner I put a slow tower then one space left, one space down I put a missile tower.
I have no idea if that helps, it looks ridiculous. The gun turret just next to the middle left opening is the one I use to sell. I sell it when the guys are just about in the middle of the screen and it pulls them back. Then I put it back in and they head the other direction. Path of least resistance right? Idk if this strategy is cheesy but it's effective as hell. Then mainly focus on air towers. Sooo many air towers...